Job description
Join Nebula Forge Studios, a premier game development studio crafting immersive experiences for players worldwide. We are looking for a Senior Gameplay Engineer to lead gameplay systems, optimize performance, and mentor a growing team of engineers and designers in Seattle.
As a Senior Gameplay Engineer, you will own critical subsystems, collaborate with designers, artists, and engineers to ship high-quality features, and contribute to the technical direction of our projects.
Responsibility
- Lead and implement core gameplay systems including character movement, combat, AI, and progression.
- Architect scalable, maintainable, and performant gameplay architecture in Unreal Engine and Unity.
- Mentor junior engineers, review code, and set coding standards and best practices.
- Collaborate with design and art teams to iterate on features from prototype to ship.
- Optimize gameplay for low latency and high frame-rate across platforms.
- Prototype new gameplay paradigms and contribute to the technical roadmap.
- Implement robust testing, profiling, and debugging workflows.
- Drive continuous improvement through code reviews and performance benchmarks.
Qualification
- 5+ years of professional gameplay programming experience in AAA or mid-sized studios.
- Proficiency in C++ and C#; strong understanding of Unreal Engine 4/5 and Unity.
- Deep understanding of gameplay systems, physics, animation, AI, and networking.
- Experience architecting scalable gameplay architectures and optimizing for performance on PC and consoles.
- Strong debugging, profiling, and problem-solving skills.
- Excellent collaboration and communication skills with designers and artists.
- BS/MS in Computer Science, Software Engineering, or related field.
- Portfolio of shipped titles or published gameplay features is a plus.